Rendez-vous & docking
🔗Rendez-vous is the process of making two spacecraft arrive at the same place at the same time with a small relative velocity. Docking is the final controlled approach after rendez-vous.
Screenshot placeholder: two orbital trajectories meeting near a target spacecraft.
Start with matching orbits
🔗Choose a target flight or stage. The active spacecraft should first reach a similar orbital plane and altitude.
Plan burns that reduce:
- Inclination difference.
- Apoapsis and periapsis mismatch.
- Timing error between the two spacecraft.
The closer the orbits are, the smaller the final correction burns will be.
Create a phasing plan
🔗If the spacecraft is ahead of the target, use a slightly larger orbit to slow its angular motion. If it is behind the target, use a slightly smaller orbit to catch up.
Add a burn to enter the phasing orbit, wait one or more revolutions, then add another burn to match the target orbit near the encounter.
Match velocity
🔗At the encounter, add a burn that cancels relative velocity. This changes a flyby into a rendez-vous.
Good rendez-vous planning usually produces:
- A close approach distance that is small enough for final operations.
- A relative speed that can be cancelled with available propellant.
- Enough time after the burn for docking or mission actions.
Docking
🔗Docking requires a final approach after relative velocity is nearly zero. Use small burns and avoid large timeline moves once the vehicles are close together.
For multi-launch missions, keep the campaign dependencies in mind. Each vehicle must be researched, built, launched, and simulated before it can participate in the rendez-vous plan.